Thursday, 27 March 2014

Client Project: Gavin's Eyes

How would you like a nice new pair of eyes?
Painting simple eyes in Autodesk Mudbox








Wednesday, 26 March 2014

Research Project: Artifact 4

For my fourth Artifact I was originally going to repeat my previous artifacts investigating environment rather than character, when I had a thought: how do we judge that a 3D object is good or not? The most obvious way is to judge in on how close to the real life object its representing (assuming its representing a real life object such as a pipe or a wheel) but a lot of the time the result is subjective, just depending on ones opinion on whether it is an accurate representation or not.
So for this artifact I decided to examine how close an object made out of straight edge polygons can get to a true to life circular object using objective mathematical formulas.


Monday, 10 February 2014

Client Project: Environment Art

Concept piece for Gavin's house, including possible structure and textures and showing the aesthetic feel of the animation.





Saturday, 1 February 2014

Tuesday, 28 January 2014

Client Project: Storyboards

The first few panels of our storyboard (the text needs to be updated)