Some of the problems I experienced while creating
this animation and how I went about solving them.
Because I created the character rigs while at
university, on the 2013 version of 3ds max, when I got home and tried to edit
them on my 2012 version, I got a missing file error; a they had obviously
updated the rig technology between versions. Basically it refused to open the
file. In order to solve this problem I installed the 2013 version, which fortunately
is free to me as a student, however after installing 2013 and attempting to use
it, I had more problems.
2012 files opened in 2013 would cause the frame
rate to drop to around 0.02 fps and below, making the scene literally
impossible to work in.
In the end I found that the problem was the nitrous
graphics processing system in 3ds max in 2013 that apparently can have problems
running on some PCs. To solve this problem I changed the graphics system to my
PC's Graphic Processor Unit which solved the fps issue.
While attempting to render scenes quite late on in
the animation, some of the rigs were showing in the render even though I had
set all the bones to 'non-renderable' this one stumped me for a while,. After
trying a variety of variations of making bones unrenderable without success, it
turned out that some of the bones had become attached to the model itself;
however these were duplicates of the bones in the actual rig, so deleting the
attached bones did not affect the working rig.
When attempting to import the rigged characters
into the scene files, either the rig would distort horribly, causing massive
inflation of some model parts, like the feet while shrinking parts like the
entire upper body. Or the model would import without the rig at all.
I never found the cause of this issue; however I
did solve the problem by making duplicates of the rig file and importing the
scenes into the rig, rather than the rig into the scenes.
During lip syncing I found that the speech I had intended
for April to say was in fact said in the clip by Donatello. In order to solve
this I imported the sound clip into Adobe Audition and edited the tone and
pitch, to make it sound as female as possible without speeding it up or
distorting it.
I showed the final render to some friends and
family and asked for their thoughts and any feedback for improvements I could
make.
Some of the most frequent feedback I got, and how I
addressed it:
·
Too much
time at the start spent just looking at the sky, gets boring
- Cut some
of the sky from the start of the video to speed up the time it takes to get to
the titles
·
Not enough
time spent on the titles or the newspaper clippings, too quick to read
- Slowed the
speed of the clip so that each clip spent more time on screen to be read, only
had to sacrifice black spaces between fading in and out so that wasn't a
problem and didn't require me to lengthen the animation.
·
Some of the
sounds were a bit choppy, it was very obvious where id taken clips from the
show
- I added an
overall ambiance track to the whole film o help blend the clips in to the sound
of the rest of the video
- I also
added more and longer fade ins and outs of the audio clips.
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